Fury of Yig Playtest Update
It’s been a while hasn’t it?
The group has made it through the terrors of the Ozarks, encountering a snake handling church and a beast Lovecraft did no more than hint at. I’ll gloss over this, as this is a fun scenario that I want people to enjoy.
Later, one of the characters went mad while reading a book woke up near the murdered body of a local Yig cultist (who seemed relatively harmless). The rest of the group discovered they were being monitored with a camera from a nearby hotel room. Upon breaking in, they found nothing but a scrubbed laptop and a sacred serpent of Yig.
They then followed their next lead to Oklahoma, where they hoped to uncover another trace of the mysterious cult they were chasing. They found it – and much more than they hoped. This was the deadliest encounter of the whole campaign. They all made it out alive, due to one lucky skill check and a quick-thinking player. He often surfs for clues on his PDA (as his character would do), so he suddenly made a connection between a hint from a few sessions before and the present situation. He quickly alerted the group, and everyone headed out. One player will start the next session in the hospital, but they were a very fortunate group all told.

Thanks for keeping us updated. Anticipation for this campaign is at a fever pitch, at least for me.