This is what I hope to be the first in a series of posts regarding the Fury of Yig campaign for Call of Cthulhu on which I’m working.
Long-time CoC fans might ask, which Yig are we using? After all, a few different versions have been published over the years in products for the game.
The first of these is the semi-benevolent Yig who works in concert with the natives who revere him to help the characters against a greater Mythos threat. I don’t want to discount this entirely from the canon, because Lovecraft alludes toward some friendliness in “Curse of Yig,” but it’s certainly not a version of Yig I want to use in Fury. We can assume that most of those pockets of Yig worship in the world have, by modern times, largely dispersed, his believers turning to capitalism or Pentecostalism or television and forgetting the old ways. There’s not really any reason for Yig to hold back any more.
The second is the pulp Yig, who shows up at some temple in the jungle or remote valley, allowing his foes to carve out a swath of bloody doom through cultists or serpent men. This can be fun, but it’s also an approach that I’d like to get away from.
The Yig I’d like to invoke in Fury is one who’s genuinely scary. If we had to pick out one attribute regarding Yig from the literature, it would be his anger against someone who kills one of his children. Even if you’re not an environmentalist, a quick look at all the transformations we’ve seen across our landscape over the past hundred years – strip malls and fast food chains and shrinking wilderness – has certainly had a negative impact on snakes everywhere. With the low number of people who reverence him, you can see why Yig might decide that all of this is enough, and that it’s best just to take out the entire miserable species, and perhaps those other hairy beasts for good measure.
That, in a nutshell, is what the campaign’s about.
If you’d like me to discuss any aspect of Fury, please ask. I don’t want to give too much away, but I’d like to talk with you about what I’m finding nonetheless.