We’re coming to the end of the Delta Green Kickstarter, with only 38 hours remaining. For those who are wondering what they get, here’s a breakdown:
- For $1, you get the free PDFs that come to all backers, including pieces on the King in Yellow, Atlach-Nacha’s minions, and body disposal, plus the CONTROL GROUP introductory campaign.
- For a $20 pledge, you can get the Agent’s Handbook (player’s guide) in PDF, along with a bunch of PDFs, including at least one complete book of scenarios.
- For a $150 pledge, you get the player’s guide in print, along with PDFs of the GM’s guide, the GM’s screen, Kenneth Hite’s Trail of Cthulhu campaign set in Vietnam, a King in Yellow campaign (with my writing), the CONTROL GROUP campaign, a Majestic-12 sourcebook, and (we’re about $400 away) a sourcebook on the British paranormal organization PISCES, plus a whole bunch of backer PDFs.
- For $300, you can get all of the above in print, save the backer PDFs (still PDFs). That’s 7 books and a GM screen, which is not bad for a bunch of gaming books these days, with a lot of bonus scenarios and other material.
Yet… if we could get another $40K, this would unlock:
A while back Dennis Detwiller, the creator of the Fate, told Scott and me that he figured that at some point after 9/11, Stephen Alzis vanished. There was no fanfare, no coup, no maneuvering. He just stopped showing up. And naturally all his followers started taking each other down, each of them wanting to be top boss.
So, Scott and I at Gen Con were talking about that. We started laughing at the thought of Delta Green agents in New York realizing what had happened, and how rabid they would be to jump in the middle of all that and take another shot at the Fate.
The more we imagined it, the more it sounded like a pretty bad-ass campaign to play.
That’s Delta Green: Falling Towers.
If this runaway project hits $340K, we’ll publish it.
Falling Towers will be two things. First, a series of scenarios where Delta Green agents in the 2000s turn every available resource toward rooting out the fractious Network and destroying it. Second, a sourcebook for the mysteries and threats Delta Green faces in New York today. You can run a Fate-hunting campaign in the 2000s and use that as a launch point for an ongoing New York campaign today. The primary writers will be me, Daniel Harms, and Dennis Detwiller. Dennis will illustrate it.
So, if you’re on the fence , that might appeal to you.