Happy All Saints Day!

I haven’t had a lot of updates lately, but not due to lack of interest in blogging topics. I’ve got two major projects coming down to the wire right now that require my attention.  Thus, a quick rundown:

  • Yesterday Cornell University opened a great new witchcraft exhibit, displaying the cream of their wonderful collection. The story doesn’t mention the reception, at which they served white chocolate mice with raspberry filling, little eyeballs made out of mozzarella, and miniature cauldrons of chocolate pudding.  If you’re passing through central New York, the exhibit will be open until August of next year.

 

 

  • I can’t recall too many recent releases not noted already that have really gotten me excited.  One good candidate has been José Leitão’s The Immaterial Book of St. Cyprian, a collection of treasure-hunting legends that have involved the works of the famous saint with parallel Portuguese-English text.  If you’re keen on learning more about the Iberian Cyprian beliefs, José has created a Patreon to help with his further Cyprianic researches.

 

  • Another work of interest that appeared recently and completely under the radar was Vedrai Mirabilia: Un Libro di Magia del Quattrocento. This is a fifteenth-century Italian book of magic, edited by Jean-Patrice Boudet, Laurence Moulinier-Brogi, and the late Florence Gal.  I probably won’t run a review of this, as I feel that would require an examination too detailed for me to conduct at the moment.  It does have long sections on astrological talismans and love magic, especially involving wax images, but it also has occasional spots of weirdness, such as naming Hercules as a king of the four directions.

 

  • Gaming update! My Basic D&D Rules Cyclopedia game is now over a year old.  The characters have looted the Caves of Chaos, overcome the Veiled Society, and staved off Night’s Black Terror. They now move to Expert-level play – and if you know the X series of modules and me, you know which one I chose.

 

  • My other group is running through a short campaign of Iron Heroes, the old D&D 3E variant with no magic and lots of – well, some – tokens.   I don’t feel the system does what it sets out to do, perhaps because cinematic action in 3E is often countered by the desire for balance.

That’s all for now.

 

 

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Published in: on November 1, 2017 at 1:32 pm  Leave a Comment  

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